UE4/C++ programmer
(Middle or Senior)
objectives:
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Prototyping and coding gameplay mechanics using C++ and blueprints
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Refactoring of gameplay and network code
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Multiplayer development
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Integration of third-party SDKs into UE4
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Constant work to improve the game code
requirements:
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Proficiency in C++ with sufficient knowledge of blueprints
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Knowledge of the Unreal build system
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Maintain and build an efficient, reusable and reliable codebase
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Understanding of the code and data optimisation for memory usage and performance
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Ability to think creatively and resolve technical challenges